I voted Windwaker simply because of how it was the first one I attempted to complete in its entirety. I remember going on websites looking at the concept art and trying to draw them out, and I absolutely loved the music. I just simply loved it, it may not be the best to some, but with how I found myself playing it countless of times and seeing those moments where Link gets the Master Sword and powers it up, and how he defies the laws of gravity when defeating Ganondorf, as a kid, that was cool to me.
I even used floppy disks....FLOPPY disks and stored as many concept art from Ocarina of Time and Windwaker as I could for no apparent reason! I just loved the art.
Twilight princess is second because I liked Midna personally and her character. Hated having to get those orb thingies I can't be bothered to remember the name of. When I saw her in her final form, I went crazy (probably because I liked the other-worldly beings more at that time and still do).
Tetra in Windwaker wasn't even an ice queen ( Urban Dictionary: ice queen ) compared to Twilight Princess, she went from a seemingly suspicious pirate to someone that eventually starts caring for Link and the ending where they go off in a ship together, I always wondered what would happen next. Tetra was just the type of Zelda I really grew to love personally compared to the other Zelda's that seemed more apathetic. Ocarina's Zelda was a bit too innocent and child-ish, classic spoiled brat while Tetra held her own in the Windwaker, and her men respected her dearly.
She was rough at first, but she obviously cared about her crew-mates and eventually grew a liking for Link. And don't get me started on the Skyward Zelda....she had potential, but when she pushed him off the cliff, c*ck-teasing woman from the start. YOU HAD POTENTIAL WOMAN AND YOU SCREWED IT UP!!! I haven't beaten the game as yet (even though I saw the ending), so my view may change, but Tetra is going to be the #1 Zelda I like, which is why I like Windwaker more.
Instead of going back to her castle only to wait for Ganondorf or some fodder villain to swoop her up again, she actually takes link on a journey WITH her in the end. And the part that really hit me in Windwaker is something that I have yet to see other Zeldas do:
When that music plays, and then cues "I'm so sorry," that almost made me cry seeing her swallow all her pride she had before as this pirate leader and definitely changed completely for better later on in the game.
Best Zelda Ever.
And he takes Zelda's apology with a smile like nobody's business.
The rest just were meh and not a single f*ck for Link's efforts was given that day. Still though, good games, but the rest of the Link's were like "oh look at my green tunic, do I get to do hero's stuff?"
The windwaker's Link was wearing it as some tradition, sister gets kidnapped, he's already set to put every effort into saving her. Then when you can play with him with his pajamas or natural clothing, the whole green tunic thing didn't mean shit to him, he can kick ass and take names in whatever get-up. And Tetra, when she first meets Link, unlike other Zelda's, she's like, "What's up with that get-up bro?"
He actually had people to care about dear to him, made him less of someone there for looks for all the Zelda fangirls to go drooling over, and more of someone with something to fight for and hold on to.
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