
Originally Posted by
Rawracookie
Here's my summary of what's going on:
Lucid (the game of this topic) will be a cross-platform (Windows, Mac, Linux, more?) commercial indie game by AstralSoft Entertainment Arts. It'll be an RPG with a long linearish story, but with plenty of nonlinear gameplay. At the moment, AstralSoft is a bunch of volunteers. We want to become an incorporated company (LLC in this case) so that we have legal protection and contracts that state that our members will be paid a portion of Lucid profits. Anyways, this costs money. That's something we don't have.
At the moment, we are making 3 fundraiser games. All of the money will go "into" AstralSoft. If we have excess from incorporation, it'll go into other things that need money like servers or even marketing. It's safer from a legal standpoint than Lucid because none of us expect to get paid. I think these games will be targeted to small devices like phones and tablets. These games will be more stereotypically indie. We'll get these out in the coming months. Possibly before, but possible after Christmas. Here they are:
The Cardboard Game: This game is a fusion of card and board games. It will have multiple modes of play designed by our team using standard playing cards and some sort of possibly gridlike board. I came up with the idea, so I'll probably be responisble for quite a bit of it.
Paragon: As near as I know, this will be a short, nonlinear 2D RPG with retro graphics and sound. 16 bit era retro. It'll have plenty of dialogue and action based story decisions.
Some sort of 3D puzzle game: The details of this are still in the works.
Saturday, we had an IRC meeting that decided alot of these details. We're having some sort of project management online program thing set up that will help us assign tasks to members. Programming for the Fundraiser games might even start this week.
As far as Lucid, we've written alot of the story, developed the characters more formally, revised story, and some other stuff. We've begun to learn how to program the stuff we want to do, done graphics and programming conceptualization. We have some 3D models already. Music is being written.
Anyways, I think I hit everything of importance that you guys need to know right now.
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