When I can, I like to open up a tab for each of my friends and start reading their dream journals to stay caught up with them. So tonight I did just that and the first two dreams I read talk about a game that has entered there dreams.
People often talk about powering up or leveling up or something like that. I read this stuff all the time. I don't know what more of a hint the dreaming community needs. Perhaps at has not escaped anybody. Maybe the problem is that a dreaming game is not made by wiggling your nose.
Anyway, my idea is that you play a game where the goal is to achieve lucidity for your dream character. How you get there isn't that important. I mean, it aught to be logical, and it aught to be fun, but what is more important is the player's focus and intent.
I believe that if you could get your game character to go to sleep and go into an REM cycle etc., etc., ultimately leveling up to lucidity--and if that stage allowed you to get your character to enjoy flight, or whatever it is you like to do, this would likely carry over into your dreams.
Perhaps you could start to lose lucidity and you have to try to get it back. As I see it, it wouldn't have to be as exciting as a first-person shooter or whatever people are playing these days. The whole point is meditating on sleep goals and seeing them.
We need a programmer who is willing to do pro bono work, or at least work for little pay, I realize, but I had to throw the idea out there.
I wonder what everyone else thinks.
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