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    1. #1
      I'm just resting my eyes The Sandman's Avatar
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      Quote Originally Posted by chaliceflower View Post
      Sign me up as an alpha tester, please. thanks
      Can do chaliceflower.
      Sweet dreams and roses on your pillow.

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      I can do the advertising if you want. I can make good trailers. Just send me a music perfect for it's trailer and some gameplay clips and the features of the game.

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      [?] chase's Avatar
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      I'm a writer who has worked with scripts. I might can possibly come up with part/if not a full storyline. At least I can give good insight where needed. I think we should all put our ideas together, not just go off one person's imagination. -Chase
      "Turn around and you will see. Life is like a roundabout. A kind of LSD."

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      @shadow, I could definitely do some map/environment layouts. What I will do is, start brainstorming environment ideas based on dreams and compile some information. I can give some detailed descriptions of areas and whatnot and then eventually, I can make some blueprint-like layouts. I have messed around with blender in the past, so I think I'll start crash coursing it and see if I can help out with some 3D modeling as well. I wouldn't do character models or anything like that, but I could make some rough maps and then a more experienced 3D modeler could take the rough layouts and use them as a guideline to create the final product.

      I have really good visualization skills, so I will also read through other members dream journals so I can get a collective idea for environments and whatnot.

      I can also help out with some writing/plot ideas and some concept art as well.

      Quote Originally Posted by chase View Post
      I'm a writer who has worked with scripts. I might can possibly come up with part/if not a full storyline. At least I can give good insight where needed. I think we should all put our ideas together, not just go off one person's imagination. -Chase
      I like this idea here. There could be several writers that provide material (scripts, dialogue, random ideas, etc.). Then you can combine the information/etc and in the end...create a script from the collective ideas of everyone. Possibly put up some polls and whatnot to make some decisions (like the name of the game, etc.)


      Also, I would suggest anyone involved make a link in their signature to this thread. Called, "The Lucid Video Game Project," or something similar. It would help get the word out and provide a way for members to find the thread.

    5. #5
      I'm just resting my eyes The Sandman's Avatar
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      @Shadow27: I love the name "Lucid." We should all be open to more names, but you might have picked the right name right off. Also, you are right in understanding the depth of this, and I'm glad you have a better idea of what this requires.
      @KingYoshi: Adding "The Lucid Video Game Project," in our signatures as a link is a great idea for getting the word out. Others have great ideas too, but let me get down to business.

      I don't want to take the easy or fun jobs, but my experience is in software testing for AIG (no jokes please). I went through the core rules for proprietary software, logged bugs in a QC database.

      I also had a friend who was creating a learning program called Memory Genisis. He always told me that I had a knack for finding bugs.

      I could work on keeping track of members and skillsets. I have worked on similar projects with a meteorite collectors list. I created a meteorite FAQ page, but my skill was the HTML, so I fielded answers to questions others also came up with, then organized it into a web-based FAQ page.

      I also did similar work with AIG to relieve pain points within the company. I would simply require people to give me their contact information so that I can have an e-mail trail. I am only volunteering. If someone else is strong with databases or some such and they want to keep track of resources, that would be OK with me.
      Sweet dreams and roses on your pillow.

    6. #6
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      I am only 15 and don't have any experience in programming, design, music or pretty much anything to make a game. But are content suggestions welcome?

      PS. To Shadow, the first song no longer exists in rapidshare, but the second is good
      Last edited by Soulnote; 03-29-2011 at 03:39 PM.

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      The Programmer Shadow27's Avatar
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      Sounds good Yoshi

      Join our Lucid Dreaming video game project!
      Lucid Dreams: 6 ---- WILD: 0
      ---------------------- MILD: 2
      ---------------------- EILD: 0
      ---------------------- DILD: 4
      ---------------------- DEILD: 0

    8. #8
      Trematosaurian temnospond Angusaurus's Avatar
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      Anyone reading his, even if there is nothing you think
      you can do, trust me there is. Please volunteer.
      Okay.

    9. #9
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      I have been thinking of making a video game based on lucid dreaming but I am waiting till summer to start it when I have more time. It is going to be more of a action-adventure sandbox game were you fight a enemys in the dream plane with all the dream powers you can think of and do what ever you want. I plan on making the game myself but I suppose I might be able to help with this if you guys need me.

      I do my 3d modeling in Blender 3d, 2d image editing in photoshop and I use Unity 3d as my game engine. I am okay at programing java and some other stuff but dont know how well I could do with C stuff.

    10. #10
      I'm just resting my eyes The Sandman's Avatar
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      I was thinking about the idea board. There should be a place where everyone can view all the ideas, but reposting to include additions is not very efficient.

      Do you think we should have a web page outside of DV? Is there a better way serve up the data ON DV? Could we use Google Docs? Any other ideas?

      Then, if I, or someone else, could be a clearing house for ideas, I would post all ideas without regard to personal preference, and then field opinions or rankings, yay's and nay's, or whatever.

      Along the same lines, every other issue regarding adding roles will end up clogging this thread up. I think we should keep posting here, but we shouldn't have to look for certain posts in the thread. Don't you think that will get to be a...well, you know.
      Sweet dreams and roses on your pillow.

    11. #11
      The Programmer Shadow27's Avatar
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      Quote Originally Posted by Rman View Post
      I was thinking about the idea board. There should be a place where everyone can view all the ideas, but reposting to include additions is not very efficient.

      Do you think we should have a web page outside of DV? Is there a better way serve up the data ON DV? Could we use Google Docs? Any other ideas?

      Then, if I, or someone else, could be a clearing house for ideas, I would post all ideas without regard to personal preference, and then field opinions or rankings, yay's and nay's, or whatever.

      Along the same lines, every other issue regarding adding roles will end up clogging this thread up. I think we should keep posting here, but we shouldn't have to look for certain posts in the thread. Don't you think that will get to be a...well, you know.
      Lets use the dream journal system like iFatal did for his Lucid Dreaming groups

      Join our Lucid Dreaming video game project!
      Lucid Dreams: 6 ---- WILD: 0
      ---------------------- MILD: 2
      ---------------------- EILD: 0
      ---------------------- DILD: 4
      ---------------------- DEILD: 0

    12. #12
      I'm just resting my eyes The Sandman's Avatar
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      Quote Originally Posted by Shadow27 View Post
      Lets use the dream journal system like iFatal did for his Lucid Dreaming groups
      Something like this? LD Game Ideas
      Sweet dreams and roses on your pillow.

    13. #13
      The Pseudonym Rawracookie's Avatar
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      Are we doing C or C++? I know you said C, but sometimes this can be ambiguous.

      Also, what libraries are we using?
      ====lol define real====
      20+ DILD :: 0 WILD :: 0 MILD :: ETCETERA :: [_] No :: [/] Almost :: [X] Yes
      LD[X] :: WILD [_] :: MILD [_] :: Control myself [/] :: LD a few minutes [X] :: LD 20 minutes [X] :: Interrogate DCs [_] :: Fireballs from my hands [X] :: Change settings [X] :: KAMEHAMEHA [_] :: Encounter my subconscious [_] :: Teleport [X] :: Fly [X] :: Take the "Lucid Pill" [X]

    14. #14
      The Programmer Shadow27's Avatar
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      Quote Originally Posted by Rawracookie View Post
      Are we doing C or C++? I know you said C, but sometimes this can be ambiguous.

      Also, what libraries are we using?
      I know C. I'll be taking a C++ course next semester at my college. As for libraries, I know a bit
      of SDL but if you have something else in mind that is good too.

      Join our Lucid Dreaming video game project!
      Lucid Dreams: 6 ---- WILD: 0
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      ---------------------- DILD: 4
      ---------------------- DEILD: 0

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      Member SaiC's Avatar
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      I volunteer!

      I have no skills in programming or 3D stuff.

      Ever heard of the game Yume Nikki? It's a game about a girl, who is afraid of leaving her room. She spends most her time dreaming.
      One has to explore her dreamworld and find treasures, talk with dream-characters and so on. It's nicely done, and freeware. I think it could give great inspiration.

    16. #16
      The Programmer Shadow27's Avatar
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      Yep, now make an entry so we can post comments

      Join our Lucid Dreaming video game project!
      Lucid Dreams: 6 ---- WILD: 0
      ---------------------- MILD: 2
      ---------------------- EILD: 0
      ---------------------- DILD: 4
      ---------------------- DEILD: 0

    17. #17
      The Pseudonym Rawracookie's Avatar
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      Perhaps an EEG or similar device could manage to record what we see in dreamland.
      ====lol define real====
      20+ DILD :: 0 WILD :: 0 MILD :: ETCETERA :: [_] No :: [/] Almost :: [X] Yes
      LD[X] :: WILD [_] :: MILD [_] :: Control myself [/] :: LD a few minutes [X] :: LD 20 minutes [X] :: Interrogate DCs [_] :: Fireballs from my hands [X] :: Change settings [X] :: KAMEHAMEHA [_] :: Encounter my subconscious [_] :: Teleport [X] :: Fly [X] :: Take the "Lucid Pill" [X]

    18. #18
      I'm just resting my eyes The Sandman's Avatar
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      Quote Originally Posted by Rawracookie View Post
      Perhaps an EEG or similar device could manage to record what we see in dreamland.
      You're an optimist Rawracookie!
      Sweet dreams and roses on your pillow.

    19. #19
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      What are we going to be making the game with? Are we going to be using a freeware game engine or wrighting our own. I am infering it is going to be a 3d game right?

    20. #20
      The Programmer Shadow27's Avatar
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      Quote Originally Posted by MadMonkey View Post
      What are we going to be making the game with? Are we going to be using a freeware game engine or wrighting our own. I am infering it is going to be a 3d game right?
      Yes it will be 3d and probably a scratch engine.

      Join our Lucid Dreaming video game project!
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      ---------------------- MILD: 2
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      ---------------------- DILD: 4
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    21. #21
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      Quote Originally Posted by Shadow27 View Post
      Yes it will be 3d and probably a scratch engine.
      Cool. I have been wanting to learn how to program an engine from scratch but I keept not having time so I keep going back and using Unity and putting it off untill the summer. Maby this could be a good learning experience.

      I think I could mostly help with enemy and weapon designing but I have skills in all the other areas too.

      Also what if we made a website to organize our stuff and comunicate out ideas. Another imortant part of working together on the game will be transfering models, textures ect. down the pipeline.

    22. #22
      The Programmer Shadow27's Avatar
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      Quote Originally Posted by MadMonkey View Post
      Cool. I have been wanting to learn how to program an engine from scratch but I keept not having time so I keep going back and using Unity and putting it off untill the summer. Maby this could be a good learning experience.

      I think I could mostly help with enemy and weapon designing but I have skills in all the other areas too.

      Also what if we made a website to organize our stuff and comunicate out ideas. Another imortant part of working together on the game will be transfering models, textures ect. down the pipeline.
      It sounds like you have a decent bit of programming experience. I'd like to have you help me out with the engine
      and some of the basic framework. You up for it?

      Join our Lucid Dreaming video game project!
      Lucid Dreams: 6 ---- WILD: 0
      ---------------------- MILD: 2
      ---------------------- EILD: 0
      ---------------------- DILD: 4
      ---------------------- DEILD: 0

    23. #23
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      Quote Originally Posted by Shadow27 View Post
      It sounds like you have a decent bit of programming experience. I'd like to have you help me out with the engine
      and some of the basic framework. You up for it?
      Id love to but all I really know is java based languages. I could give it a shot I suppose and you could probably teach me a few things that I have been planning on learning anyways.

    24. #24
      The Pseudonym Rawracookie's Avatar
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      I've not done too many complex things. I'm best at C++, but I can do C (of course) and Java.

      Are we going to have advanced 3D clipping and physics or will this be really basic?

      I can do many things programming wise. I might have to study up on it depending on what it is.
      ====lol define real====
      20+ DILD :: 0 WILD :: 0 MILD :: ETCETERA :: [_] No :: [/] Almost :: [X] Yes
      LD[X] :: WILD [_] :: MILD [_] :: Control myself [/] :: LD a few minutes [X] :: LD 20 minutes [X] :: Interrogate DCs [_] :: Fireballs from my hands [X] :: Change settings [X] :: KAMEHAMEHA [_] :: Encounter my subconscious [_] :: Teleport [X] :: Fly [X] :: Take the "Lucid Pill" [X]

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      I would love to add something to the game soundtrack-wise. I have a little studio here at home, but I mostly use samples and my midi piano/sometimes guitar.

      I have PLENTY of samplers for orchestral stuff, which is possibly a given considering the nature of the game.

      And yes, I'm new here but have been a viewer for quite a while =P

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