There's a number of ways you can use motion in dreams. I've found a slow spin is best for stabilisation as it's aimed at flooding your dream senses with as much visual information as possible, anchoring your connection with the dream scene. A fast spin is more useful in dream formation, just make sure you visualise your dream scene trying to incorporate as many senses as possible, really 'feel' like you're there (this is what Robert Wagonner calls 'moving through focused intent', your will to arrive at the desired location takes you there more than the technique does). Note that spinning to fast can sometimes lead to false awakenings, any time you use spinning and you think you've woken reality check, it's good practice to reality check every time you wake anyway to catch those crafty FAs 
On the other hand FAs can prove to be useful as they are typically very vivid and life-like, they can be used to almost 'reset' a dream if you don't like where it's going and start over. Fast spinning until the dream scene collapses can be used to induce FAs and I've also found that inducing the falling sensation of hypnic jerks (Hypnic jerk - Wikipedia, the free encyclopedia) will result in a false awakening.
As for how you go about spinning, you can have your arms flying out like a kid, tucked in like an ice skater, it really doesn't matter, any physical posture that you associate with increased momentum will help. It doesn't really matter how many spins as the dream will always respond to your actions.
Hope that answers all your questions
|
|
Bookmarks